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Software design is the foundation of maintainable, scalable, and efficient applications. In this guide, we will explore essential software design principles that improve software architecture.
Software design principles are guidelines that help developers write better, cleaner, and more maintainable code.
The SOLID principles, introduced by , help in designing maintainable object-oriented software.
💡 A class should have only one reason to change.
public class ReportGenerator { public void GenerateReport() { /* Generate Report */ } public void PrintReport() { /* Print Report */ } public void SaveToDatabase() { /* Save to DB */ } }
❌ This class does too many things (violating SRP).
public class ReportGenerator { public void Generate() { /* Generate Report */ } } public class ReportPrinter { public void Print() { /* Print Report */ } } public class ReportSaver { public void Save() { /* Save to DB */ } }
✅ Each class now has only one responsibility.
💡 Software entities should be open for extension but closed for modification.
public class NotificationService { public void SendNotification(string type) { if (type == "Email") { /* Send Email */ } else if (type == "SMS") { /* Send SMS */ } } }
public interface INotification { void Send(); } public class EmailNotification : INotification { public void Send() { /* Send Email */ } } public class SmsNotification : INotification { public void Send() { /* Send SMS */ } } public class NotificationService { public void SendNotification(INotification notification) { notification.Send(); } }
💡 Avoid code duplication by refactoring repeated logic into reusable components.
💡 Avoid unnecessary complexity—write simple, understandable code.
💡 Don’t add features until they are necessary.
Applying these software design principles helps create **clean, maintainable, and scalable applications**.
🚀 **Start implementing these principles in your projects today!**
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